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Donut has submitted another Paperboy glitch for the Tips page.
Pika163 has submitted an easter egg for Out Run.
WCC Round 9 has ended, and LeClaqueurFou won it on Power Spikes II, and now has an unbeatable lead in the championship. The round 10 game is World Heroes Pefect
WCC Round 8 has ended, and Frankie won this round with 4,256,900 on Pop 'n Bounce. The round 9 game is Power Spikes II [pspikes2]. But before you go playing it, read this first.
More weird stuff added. This time the Paperboy lawnmower trick, courtesy of Alex Weir.
The Tips, Tricks, and Easter Eggs page has seen another update, with Phil Lamat adding the GNG infinite time trick.
The Tips, Tricks, and Easter Eggs page has been updated with two new recordings, one for Alpine Ski, and the other for Street Fighter II.
UPDATE: Three more recordings added, courtesy of Joey.
WCC Round 7 has ended, and Joey wins with a score of 309,270 on Zero Wing. The next round is Pop 'n Bounce.
The Deca2002 results are in, and this year's winner is Anders Svensson. Again. Congrats on the fine win. For more info, go here.
WCC Round 6 has ended and LeClaqueurFou wins it with a score on Lot Lot of 191,080. Round 7's game will be another shooter, Zero Wing. Anyone who says "that phrase" will get anally raped by BBH. ;)
We have a new editor entering our ranks. Let's all welcome Frankie to the position, replacing Gameboy9 who retired a while back.
WCC Round 5 has ended and Kale wins this round, scoring 924,890 on Liquid Kids. The game for Round 6 will be Lot Lot [lotlot].
WCC Round 4 has now ended, and looks like TJT has won this round.
For those of you are wondering just what WCC is, it's the "Week Challenge Championship", and is being run by Phil Lamat. It's a ten round competition with each round lasting 7 days. For more info (or if you've forgotten it, again). here's the link to WCC.
The following rule changes are now in effect:
4-D Warriors [4dwarrio] - no leeching allowed until the 3rd round.
Championship V'Ball [vball, vball2pj] - Continues are now allowed, assuming you don't lose of course. Scoring will be like the soccer games.
Super Mario Brothers 2 [pc_smb2] - Scoring is 1000 points per stages completed plus 1 point per second left on the PC10 clock.
Well, I guess I won the vote, huh? So, in case you don't know, I'm Barry Rodewald, and I'm your new Assistant Web Maintainer. For those that care for results, the vote ended up at 4-2. But, now it's time for business.
Click here for an important announcement. I'll keep it at that.
On this day, MARP clicked it's 400,000th visitor according that NedStat banner link. Oh yeah... I also updated the MARP Totals Report April 3rd - we're closing in on 25 billion raw points scored.
A whole gang of MARP players formed the What if MARP were the Simpsons? I'm Kent Brockman signing off for now.
Tecmo Bowl will now be played as play until you lose a game - 100 points for winning each game + points for - points against you. Using 4 seconds / unit & 3900 seconds is pivotal here. This was approved as a 5-0 vote on the message board.
The 2nd Lemmings vote is more than expired. 99 credits will be the limit, at 5 minutes / credit (10 minutes in Lemmings time, use F2 to get into service mode to take care of this, the recording will be fine.) We will score it at 1 point / lemming saved and 100 points for each credit left if you finish. If the game says you failed a stage, the game is over right there. REMEMBER, START AT STAGE 1 AND ONLY STAGE 1. Let the competition open once again!
For the NCAA Bracket freaks: download this file - then email me with the .PIK file that you create with your picks. This is just for bragging rights, using the ESPN scoring system, as I remember it, and, of course, participation is voluntary. :)
The Lemmings vote is more than expired. 6-2 on the use more than one credit rule. 2/3 was achieved, and so more than one credit is allowed. The 1/lemming saved, -10/continue, when negative game over bit scored 4-4, this motion fails. MARP score: (100 * starting level) + (25 - killed lemmings + saved lemmings) and variations was scored 2-6, and this motion fails. 1/lemming, 10/stage, -5/continue scoring system was scored 4-4 and this motion fails. Well, except the one credit bit, we have a. no scoring system except 1/lemming saved, and b. no way to determine game over. We will debate on the new MARP forum
We will begin the use of the new message board. The link on the banner page will be changed on the 12th of March. You MUST register to participate on most boards!
Barry Rodewald's provided playback/recording xmame scripts for the X11 MAME build. He claims that it should be easily modified for other builds. (xgl, SDL, svgalib...) Take a gander if you're a linux geek. :)
Tommi Tiihonen has helped reset Zektor's high scores due to slow Sega emulation in the early recording days of MAME. So the top score in Zektor is now 158,800 - not 380,100.
Take a look at the new Seven-Day battle system that Matt Denham is proposing. 8 teams or March 17, whichever is later will be the starting date.
There have been several NVRAM violations as of recent. It was agreed in a public meeting several months ago that use of an NVRAM is illegal except in extraordinary circumstances. The violations may be because the rules page hasn't been updated with such a change. I have fixed that problem. I also added a couple procedure pages in there as well.
The Ghouls N' Ghosts vote has expired with the exception of rule K. The following results are using the assumption that those who said "aye on C only", for example, meant no on everything except C - PLEASE correct me if my assumption is incorrect ASAP. For motion A as a whole, the ayes are 4, and the nays are 8. The nays have it and the motion fails. For motion B, the ayes are 5, and the nays are 7. This motion also fails. Motion C: The ayes are 10, the nays are 3. The ayes have it and the motion carries - therefore, all ghouls recordings may beat loop 2 stage 5 once w/o going to Lucifer, then on the 2nd attempt, s/he must defeat Lucifer or the game is over with no Lucifer bonus.
Today marks the completion of MARP's fourth year of service. So time for another speech - it's probably a good idea to just look at the uploads. :) After these what I hope have been four fun years for all of you, we now have over 20,000 recordings, over 550 people who've submitted at least one recording, and over 360,000 visits to the site. Well - I hope you continue to enjoy all the fun of competition of over 3,000 MAME games here... so... let the games continue! :)
I've started the ULTIMATE ghouls vote. Please place your vote on the three/four motions I've placed. There is no further debate, except maybe for C - because there's been enough of that already. :)
Well MARP now has it's first billion and a half point score courtesy of TECH-D@Team2ch - he scored 1,573,019,639... well I guess the total raw score of MARP is now about 30 billion points now - I wouldn't know, though, because that function is broke. (the total score after search bit)
The 3rd round of voting has now ended. Here are the results:
Knockout -- 6 votes in total
Barry Rodewald 4 ELECTED Lagavulin 2 (oops)
I have completed the score corrections for Ghouls N' Ghosts (stage 10, 2 loop deal) N' Goblins. (5 lives only - thanks to Innuendo for his help) Time for more competition in those games, and the challenge in ghouls has already been put up by TKY@Team2CH... good luck to all competitors.
A little side note... the super search in it's first day didn't count splits and archived games. About two hours after the super search was introduced, that bug was fixed. The point is, when that happened, the clicking on the picture search (which lists all scores from the original game and it's clones) now does split games and archived games as well, whereas it used to not to in some cases. For the technical, both of those use the (gamename,gamename,gamename) search. So basically you can type (pang3,spang) and you'll recieve all recordings in their split form, whereas you got no hits if you tried that before. I love bonus side effects. :)
Merry Christmas to all, happy holidays, etc... as a christmas gift, I give you an expansion of the MARP Super Search - now you can now search by game category, MAME Release (pacman would be under 0.01), and game author. The later is from the MAME Game List, the other two is from the catver.ini file provided by www.qsx.net.
The 2nd round of voting has now ended. Here are the results:
Tournament -- 15 votes in total
Aquatarkus 12 ELECTED Lagavulin 3
Knockout -- 13 votes in total - THIRD ROUND WILL OCCUR - DUE DECEMBER 27, 2001 AT 2359 GMT.
Barry Rodewald 5 Lagavulin 4 Frankie 3 Skito 1 ELIMINATED
Gameboy9 then wrote the following on the message board (in this thread):
I do not have access to FTP at this time, for I am in Boston for the next five days.
Pat Laffaye remains as regulation coordinator.
Lagavulin and Aquatarkus tied, so we'll have to re-vote with those two contenders remaining. The re-vote will be five days in length. Francois Daniel is eliminted because he received the least amount of votes.
J.D. Lowe once again is the chairman. Brian McLean is a coordinator. Lagavulin did NOT receive a "majority". (11 votes) We will re-vote in this one too. Keisuke, Crash, and Francois Daniel are eliminated for having the least number of votes. The contenders remaining are Lagavulin, Barry Rodewald, Skito, and Frankie.
All editors will retain their editorship for recieving 50 % confidence or better.
Click here to cast your round 2 vote. Round two will expire December 22 at 2359 GMT.
The voting has now ended. Here are the results:
Regulation -- 20 votes in total
Pat Laffaye 13 ELECTED Phil Lamat 4 Q.T. Quazar 2 SportsDude 1
Tournament -- 19 votes in total
Aquatarkus 9 Lagavulin 9 Francois Daniel 1 ELIMINATED
Knockout -- 60 votes in total
J.D. Lowe 13 ELECTED (chairman) Brian McLean 12 ELECTED Lagavulin 8 Barry Rodewald 7 Skito 7 Frankie 7 Keisuke 2 ELIMINATED Crash 2 ELIMINATED Francois Daniel 2 ELIMINATED
Editors -- 16 votes in total
All editors received at least 12 'aye' votes out of 16. You don't need to know the details. Do you?
MARP has a new product for you to try. I've created the MARP Super Search - you can now search games by the year of release according to the MAME Game List. OK, maybe it's not a super search so to say, I just thought the name was catchy. :)
It's time to vote for the 2002 coordinators for MARP. The candidates are as follows:
Regulation (pick 1): Q.T. Quazar, Pat Laffaye, Phil Lamat, SportsDude
Tournament (pick 1): Aquatarkus, Phil Lamat, Lagavulin, Francois Daniel
Knockout (pick up to 3): J.D. Lowe, Keisuke, Brian McLean, Barry Rodewald, Skito, Lagavulin, Crash, Frankie, Francois Daniel
Also, all editors are under confidence votes this year - make sure you submit an aye(you're confident) or nay vote for each editor: Pat Laffaye, Ben Jos Walbeehm, Gameboy9, BBH, Barry Rodewald, BeeJay, Skito
In order to vote, you must satisfy all of these requirements:
1. You must have submitted your first recording by June 30, 2001.
2. You must have submitted recordings for at least 1 % of the total number of MAME games. (32)
3. You must have submitted one recording during the months of October and/or November.
Click here to submit your vote if you qualify. You MUST submit your vote through the same email address that you publicly claim (the @ link) on MARP. No @ link, no vote until you make one. You may change your vote as many times as you like until the deadline. Zwaxy will count and report all of the votes. No votes will be accepted after December 17, 2001 at 2359 GMT. Finally, and most importantly, vote for who you feel will coordinate the best. I cannot stress enough that this is NOT a popularity contest. Click here to look at the issues or ask questions of the candidates or editors.
Bombjack's and Bombjac2's recordings were moved to bombjack-m and bombjac2-m respectivly where they will earn zero leaderboard points. The new rule for bombjack and bombjac2 for leaderboard credit is you must play five lives only.
Now that you've enjoyed the Olympiad(I hope :) ), you should enjoy Snipercade's tournament, The 2002 Decatholon. Our own J.D. Lowe will be running this one... we're still in the voting for games... might be a good idea to do that... get your favorite game in there. :)
The 2001 Elections, presented by bananas, are underway with nominations for regulation, tournament, and knockout (MAME Championship) coordinators. Click here to make these nominations... you can read the rules and all that too. There will be a public meeting on Yahoo Chat on Saturday, December 8, at 0000 GMT. (12/7, 7pm eastern) Meet at EFNet's #marp so we can get you on the yahoo chat room successfully. We are doing yahoo chat because that supports voice chatting - although it's, of course, not required. During this public meeting, we will campaign / debate for the 5 positions open. You can also take a crack at any editor who shows up - they're all going under confidence votes if you recall... :)
All commentary of the 1st MAME Olympiad has been moved here. Click here for full olympiad results. The United States took the 1st MAME Olympiad scoring 90 points (14 gold, 14 silver, 20 bronze). France was second with 78 points (13 gold, 14 silver, 11 bronze), and QRS all by himself gave Sweden 3rd place with 23 points (5 gold, 3 silver, 2 bronze). Brazil was 4th with 20 points (4 gold, 1 silver, 6 bronze) and New Zealand was 5th with 16 points (4 gold, 2 silver). The most valuable player award goes to Francois Daniel... he scored 28 points(5 gold, 5 silver, and 4 bronze) for his country of France. 2nd most valuable is QRS with 23 points (5 gold, 3 silver, 2 bronze), and 3rd most valuable was Innuendo-DF with 16 points (4 gold, 4 bronze). Congratulations to all the joystick winners, and thanks to the 61 players from 19 countries for participating.
DAY 17 OF MAME OLYMPIAD I: {GB9}
Games that have ended competition: o1-sf2, o1-galaga, o1-mspacman, o1-berzerk, o1-gng, o1-dkong
DAY 16 OF MAME OLYMPIAD I: {GB9}
Games that will end at 2359 GMT today: o1-sf2, o1-galaga, o1-mspacman, o1-berzerk, o1-gng, o1-dkong
Games that have ended competition: o1-tutankhm, o1-citycon, o1-pc_rcpam, o1-trackfld, o1-puyopuyo
DAY 15 OF MAME OLYMPIAD I: {GB9}
Games that will end at 2359 GMT today: o1-tutankhm, o1-citycon, o1-pc_rcpam, o1-trackfld, o1-puyopuyo
Games that have ended competition: o1-turfmast, o1-junofrst, o1-darius, o1-ldrun4, o1-1942, o1-uopoko
DAY 14 OF MAME OLYMPIAD I: (sorry I'm late) {GB9}
Games that will end at 2359 GMT today: o1-turfmast, o1-junofrst, o1-darius, o1-ldrun4, o1-1942, o1-uopoko
Games that have ended competition: o1-excitebk, o1-phoenix, o1-bonzeadv, o1-venture, o1-warlords, o1-dbreed
DAY 13 OF MAME OLYMPIAD I: {GB9}
Games that will end at 2359 GMT today: o1-excitebk, o1-phoenix, o1-bonzeadv, o1-venture, o1-warlords, o1-dbreed
Games that have ended competition: o1-klax, o1-gaplus, o1-gtmr, o1-amidar, o1-mmaze
DAY 12 OF MAME OLYMPIAD I: {GB9}
Games that will end at 2359 GMT today: o1-klax, o1-gaplus, o1-gtmr, o1-amidar, o1-mmaze
Games that have ended competition: o1-outrun, o1-zookeep, o1-cawing, o1-roadf, o1-gberet, o1-wboy