Picture | Pos |
Name | Player | Date | Score (unconfirmed) | Inp | ||||
![]() | 2nd | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | quarterstringer (@) | 21 Nov 05 07:31:31 | 834,725 | tgmame67 get MAME | ||||
![]() | 3rd has 10 clones special rules | Klax (version 6) (klax) | quarterstringer (@) | 01 Aug 06 07:52:53 | 2,201,269 | wolf101 get MAME | ||||
Recorded with no sound [playbacks ok with -nothrottle, discussion there -- PhL] | ||||||||||
![]() | 3rd has 13 clones | Missile Command (rev 3, A035467-02/04 PCBs) (missile) | quarterstringer (@) | 07 Mar 06 19:38:58 | 914,185 | wolf101 get MAME | ||||
This demonstrates the Missile Command bug that awards 176 cities for going over 810,000 points. | ||||||||||
![]() | 1st has 3 clones special rules | Rampart (Trackball) (rampart) | quarterstringer (@) | 17 Nov 05 09:31:22 | 43,968 | tgmame67 get MAME | ||||
Final Battle. Playback with -nosound | ||||||||||
![]() | 1st clone of rampart special rules | Rampart (Joystick, bigger ROMs) (rampart2p) | quarterstringer (@) | 06 Mar 06 01:02:00 | 56,727 | wolf101 get MAME | ||||
Recorded with no sound. Plays back correctly with sound enabled. | ||||||||||
![]() | 1st clone of rampart special rules | Rampart (Japan, Joystick) (rampartj) | quarterstringer (@) | 21 Nov 05 11:54:22 | 68,744 | tgmame67 get MAME | ||||
Finished the game. Playback with -nosound | ||||||||||
![]() | 2nd clone of missile | Super Missile Attack (for rev 1) (suprmatk) | quarterstringer (@) | 21 Jun 07 18:13:48 | 551,795 | wolf101 get MAME | ||||
TGTS : Difficulty = "Easy Super Missile Attack" - Starting Cities = 6 - Bonus City = Every 8000 Points | ||||||||||
![]() | 2nd clone of missile | Super Missile Attack (not encrypted) (suprmatkd) | quarterstringer (@) | 01 Dec 05 05:19:51 | 180,810 | wolf101 get MAME | ||||
Default Settings : Starting Cities = 7 - Bonus City = Every 10,000 Points | ||||||||||
there were 8 hits there now follows a list of the recordings which beat quarterstringer... | ||||||||||
![]() | 1st | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | john mcallister (@) | 12 Oct 09 21:53:04 | 1,111,155 | wolf106 get MAME | ||||
Game rolls at 1 million, no bug bonus cities like the original. If you loose focus or speed up it will loose sync. [actually, you can replay the whole thing throttled or unthrottled, you just can't *change* speed] {QCN} | ||||||||||
![]() | 1st has 10 clones special rules | Klax (version 6) (klax) | WFLIMusic (@) | 13 Jul 17 18:22:18 | 6,422,470 | wolf183 get MAME | ||||
Default settings with "ramping on" match TG rule set. L82 3rd warp | ||||||||||
![]() | 2nd has 10 clones special rules | Klax (version 6) (klax) | phweda (@) | 18 Jan 25 06:29:02 | 2,234,185 | wolf225 get MAME | ||||
![]() | 1st has 13 clones | Missile Command (rev 3, A035467-02/04 PCBs) (missile) | Ben Falls (@) | 04 Apr 14 09:26:04 | 6,564,960 | wolf106 get MAME | ||||
Killed it off after the second 0x boards. Here's the Twitch highlight...http://www.twitch.tv/syscrusher/c/4006626 | ||||||||||
![]() | 2nd has 13 clones | Missile Command (rev 3, A035467-02/04 PCBs) (missile) | john mcallister (@) | 09 Oct 09 04:31:49 | 4,810,605 | wolf106 get MAME | ||||
Reached 0x times boards at 3 million, went to another 810 for the 176 cities bug and then pushed escape. | ||||||||||
![]() | 1st clone of missile | Super Missile Attack (for rev 1) (suprmatk) | john mcallister (@) | 19 Nov 09 19:59:22 | 1,355,940 | wolf106 get MAME | ||||
tgts settings diff = easy 6 cities and bonus at 8k | ||||||||||
![]() | 1st clone of missile | Super Missile Attack (not encrypted) (suprmatkd) | john mcallister (@) | 12 May 10 00:36:39 | 200,000 | wolf106 get MAME | ||||
delete me, wrong recording for wrong game and not correct settings [advertised 194720 but playsback to 550045?] |
total score: | 27,551,538 |
average score: | 1,836,769 |
This document is generated on demand.