|
Player | Game | What is it? | Date | Version | Size (bytes) |
XTC | alpine | how to go from 0 to 999,999 in 10 seconds or less :) | 8 Aug 00 | 0.35 | 1345 |
Brady Prigge | berzerk | shows how to take a shot through the neck | 25 Mar 98 | 0.30 | 5698 |
BeeJay | bombjack | how (!) to get the 'special' and be Lucy | 02 Mar 98 | 0.30 | 1074 |
BeeJay | bombjack | how to walk through monsters, get the 50k bonus and land between bombs without picking them up. We're promised a 10 million point recording from BJ real soon now! :o) | 23 Feb 98 | 0.30 | 620 |
Ray Atkinson | bloods22 | Shows the finishing moves of each of the 8 characters. Contains 8 recordings. | 19 Aug 02 | 0.61 (maybe) | 7251 |
Jay | ckonga |
how to skip the first level, and runs through the first 4 levels - Jay writes 'In my youth, I was the KING of Donkey Kong', so come on, Jay - let's see a high-score attempt! :o)
Version 0.61 ckong recording, courtesy of Ray Atkinson. | 13 Feb 98 | 0.30 | 799 |
KBL | commando | This is a cheat you can do on level 3 of commando. You hide around the corner of a hunt and can keep shooting an infinite stream of bad guys! | 13 Feb 98 | 0.30 | 3735 |
Tony "ACL" Driessen | digdugat | Shows a glitch on level 24. All the monsters freeze on level 24 if you do it right. To get them started again all you have to do is move a lot. | 20 Apr 98 | 0.30 | 8868 |
Seno | digdugnm | shows a trick killing a dragon twice at once. Rodimus Prime wants to see this trick on MAME Action Replay Request page, so I tried and got it. | 09 Mar 98 | 0.30 | 1849 |
Steve Krogman | dkong | 3 tricks in 1 - see the .zip file for details | 18 Mar 98 | 0.30 | 1995 |
Talsit | dkongjr (long) dkongjr (not bad) dkongjr (short) | freaks out the game, as per the request | 04 Mar 98 | 0.30 | 1583 |
XTC | dkongjr | 2 player cheat with no crash - extra lives? | 8 Aug 00 | 0.35tg3 | 1812 |
Nick Kuzmicki | gravitar | This demonstrates flying through a wall without getting destroyed. There are a lot of places where you can squeek a shot through a wall, but this is the only place I have found that you can easily fly through. You can't shoot the bunkers from under the planet, but you can tractor the fuel. | 02 Apr 98 | 0.30 | 2989 |
Zwaxy | invadpt2 | in the book 'How to Master the Video Games' by Tom Hirschfield, it says: "Taito, which manufactures the game and has also licensed it to Midway, promises a wonderful rainbow explosion when any player manages to shoot a 10-point invader last out of all 55, but I have yet to see that feat accomplished". I hope you're reading this, Tom! :o) | 13 Feb 98 | 0.30 | 2593 |
XTC | journey | How to show the programmer's faces and names by using a sequence of keystrokes. | 8 Aug 00 | 0.35 | 392 |
Lucky Luke | joust | as Luke describes it... 'Look at these two pterodactyls !!!' - it's the one I'd been waiting for, and the timing is *spot on*! :o) | 13 Feb 98 | 0.30 | 3578 |
Skygodd | kangaroo | how to get past the 3rd stage | 13 Feb 98 | 0.30 | 1242 |
Zwaxy | mappy | how to get a 'perfect' on the first bonus stage | 13 Feb 98 | 0.30 | 876 |
Brian Thompson | marble | how to get a 4000 point bonus on the first level | 04 Jun 98 | 0.31 | 1833 |
Tommi Tiihonen and Mark Alpiger | marble | 4 recordings on various Marble Madness tips, one of them showing a bug. | 21 Jul 00 | 0.35b2 | 101742 |
roncli | marble | How to score a 6,000 point bonus on stage 1. | 27 Jul 02 | 0.60 | 32614 |
Nonney | mario | I have a little trick for scoring some big points on the second phase of "mario". This technique, that I call "Turtle Stew", involves setting up a trap where you can kick off five shellcreepers at once, scoring 800, 1600, 2400, 3200, and 3200 points for the last one. It is possible to knock over and kick off the sixth and final shellcreeper of the stage, but you will miss out on five coins worth 800 points each, plus 800 points for the last shellcreeper. | 23 Mar 98 | 0.30 | 447 |
Dith | mrdo | how to get an extra life on scene 1 | 09 Mar 98 | 0.30 | 1609 |
Dith | mrdo | how to trap all the baddies and clean up the whole screen | 09 Mar 98 | 0.30 | 1718 |
netBEUI | mspacman | Shows a cute little quirk in Ms Pac-man. It illustrates how to make fruit bounce right through you. Basically, it exploits a small bug in Ms Pac-man that occurs when you move the joystick before Ms Pac-man reaches a wall. For example, imagine that you are moving up; if you tap left and wait, when Ms Pac-man gets to the wall she will be facing left instead of up. If a fruit is bouncing towards you at this point, it will go right through you. | 24 Apr 98 | 0.30 | 413 |
Steve Krogman | mspacman | ANOTHER passing through ghost trick.(see pacman) | 11 Aug 00 | 0.37b5 | 1504 |
Pika163 | outrun | The easter egg at the fork of the road. Push Start at this point to activate. | 20 Jul 02 | 0.61 | 6529 |
Hawkwind | pacman | how to pass through a ghost | 13 Feb 98 | 0.30 | 1238 |
MJS | pacland | The balloons on round 4 for some reason are ALL worth 7,650 each here. Why? Who knows... | 31 Jul 02 | 0.37b8 | 18288 |
Tommi Tiihonen | pc_smb | One shows how to get to the minus world through world 1-2 - another shows the infamous turtle trick at world 3-1 for multiple lives. | 2 Oct 00 | 0.37b7 | 13929 |
Ben Jos Walbeehm | pnickj | In the words of the author: "You can call me 'God' now" 45 max blob, 14:03 time, 990 conversions, 217,100 points. | 6 Aug 00 | 0.35tg3 | 31296 |
Skygodd | robotron |
how to trigger the Easter egg:
| 13 Feb 98 | 0.30 | 260 |
Zwaxy | shinobi | how to get the 'secret' 20,000 point bonus on a few of the stages (hint - don't fire at all) - I'm not very good at it on the later stages, and I can't do the bonus stages either | 27 May 98 | m33b3 | 10561 |
Mikko Hermanni Hyppönen | sinistar | the first easter egg (screenshot) | 27 Feb 98 | 0.30 | 1097 |
Chad | starforc | how to get the elusive 50,000 bonus | 13 Feb 98 | 0.30 | 1308 |
Mikko Hermanni Hyppönen | stargate | the easter egg (screenshot) | 27 Feb 98 | 0.30 | 1389 |
JoustGod | trackfld | This shows how you can play track and field for ever once you're good enough. I'll not be accepting any T'n'F high score entries, since there's effectively no limit to the score you can get. Instead, the high score pages will show the highest score in one round on T'n'F. | 15 Apr 98 | 0.30 | 18126 |
Rodimus Prime | xevious | shows the programmer's name hidden in the first few seconds of the game | 13 Feb 98 | 0.30 | 231 |
Mikko Hermanni Hyppönen | xeviousn | shows all secrets before the first mother ship | 03 Mar 98 | 0.30 | 4848 |
BSR | yard | how to return the kick-off for a touchdown and do a 2 point conversion; the return gives a 20,000 bonus and the conversion gives 3000; altogether that's 31,000+ for the first half | 13 Feb 98 | 0.30 | 441 |
Player | Game | Score | Date | Version | Size (bytes) |
Zwaxy | 1942 | 1,184,050 | 13 Feb 98 | 0.30 | 42623 |
I'm calling this 'cheeky' because I played it on a 486 laptop which ran at 41% at frameskip 1. The last couple of minutes are at frameskip 3 - that's where I got tired and wanted it over with... | |||||
Bas de Reuver | bloodbro | ??? | 25 Jul 99 | 0.36 beta 1 | 6336 |
This shows a way of getting the centipede trapped on the side of the screen so that you can concentrate on just shooting high valued spiders. See the included text file for details. | |||||
Randood | centiped | 151,582 | 06 Jan 99 | 0.34 | 187252 |
This shows a way of getting the centipede trapped on the side of the screen so that you can concentrate on just shooting high valued spiders. | |||||
Wuzel | commandu | 1,076,800 | 06 Nov 02 | 0.61 | 108647 |
How to get 900k without even getting halfway through the first stage. | |||||
Rodimus Prime | galaga | ??? | 18 Feb 98 | 0.30 | 79708 |
This shows how to get the aliens to stop firing, and also gets the game to crash (I think!) | |||||
netBEUI | naughtyb | 466,160 (in 1 life!) | 13 Feb 98 | 0.30 | 2615 |
netBEUI is a very naughty boy, playing like this! | |||||
poeppy | phoenix | 207334 (1st life) | 13 Feb 98 | 0.30 | 3770 |
Here we see a cheat being exploited. It awards a free 200,000 points on level 2 of round 2! There's something mighty strange going on with the space craft at the end of round 2, as well. | |||||
Tripper | phoenixt | 233,981 (143,200 + cheats???) | 20 Apr 98 | 0.30 | 32413 |
Here we see the 200k cheat being exploited twice. The first time it gives a 190k bonus, but the 2nd time it sets the score back from 304,975 to 200k! So the cheat doesn't add on to your current score, it just sets the current score to around 200k. |
Player | Game | What is it? | Date | Version | Size (bytes) |
DonHG | defender | Here's one for your show off section. It shows 3 things: 1) all ten picked up together and then dropped together 2) when you put all 10 down you can get some of the pickups to appear at the TOP of the screen (in this case only 1 goes through) 3) that a lander will then travel UPWARDS to get the pickup - 1) and 2) are both made easier with the original machine because the whole game starts to slow down as the processor struggles to keep things together. With mame this isn't simulated. Don. (btw: please ignore my mail about problems with record - obviously I got it sussed) | 07 Jan 99 | mame34 | 4474 |
Tommi Tiihonen | galaga | An artistic way to avoid bees at stage 10 :) Watch the blue one... | 14 Sep 01 | mame36 | 14592 |
BBH | gunsmoke | If you manage to beat Roy Knife (Level 2 boss) while still keeping the horse, immediately walk over his dead body. You will end up losing the horse, but somehow Roy will get back up, and his life bar will be full, yet never go down when you shoot him! That's right, an invinicble boss! And no more enemies come out to fight you, so it's just you and him battling it out. It's really not so hard to hit him when you don't have to worry about other enemies. I shoot the crap out of him for a little while and then just kill myself, ending the recording. The game will still go on, so you will get to control it. :) | 12 Jun 98 | m33b5 | 6980 |
JoustGod | joustwr | this one has an opponent freeze, but not your man | 30 Mar 98 | 0.30 | 2332 |
JoustGod | joustwr | this one leaves only your player on the screen with nothing else coming out | 30 Mar 98 | 0.30 | 4383 |
JoustGod | joustwr | in this one, your player never reappears in spite of your reserve of extra men | 30 Mar 98 | 0.30 | 3619 |
JoustGod | joustwr | game ends prematurely | 30 Mar 98 | 0.30 | 2505 |
JoustGod | joustwr | there is a freezing of multiple opponents, then they reanimate after your player comes in contact with one of them, then the game drops | 30 Mar 98 | 0.30 | 4687 |
JoustGod | joustwr | game ends with many men in reserve, however only the Pterrys make an appearance thus ending this particular session | 30 Mar 98 | 0.30 | 4921 |
Zwaxy | klax | Tiles pass through bat! | 26 May 98 | m33b3 | 2262 |
Game Guru | marble | how to score over 200,000 | 04 Sep 99 | m36b3 | 38667 |
Eric | marblea | glitch | 29 Apr 98 | 0.31 | 3525 |
Tony "ACL" Driessen | tapper | glitch | 29 Apr 98 | 0.31 | 2242 |
Tommi Tiihonen | tron | Shows what happens in the gridbugs level if you kill all the bugs. The zip file has a cheat.dat (only for Tron) and a text file telling how to use it. | 21 Sep 99 | 0.34 | 2419 |
QRS | rallyx | Shows what happens if you crash and capture the last flag in a level at the same time! | 6 Jun 00 | 0.35tg3 | 1925 |
Barry Rodewald | sf2 | Zangief going off into space... then coming from the ground and going off into space again... then coming from the ground and going off into space again... then... oh I'll shut up! | 10 Jun 00 | 0.36 | 4449 |
Barry Rodewald | sf2 | Yes... starting the car in Street Fighter II is possible! | 10 Jun 00 | 0.36 | 4290 |
Tommi Tiihonen | phoenix | The answer to the age old question... can phoenix be marathoned? Yes it can! Answer comes on Stage 3-2. | 25 Jul 00 | 0.34 | 5281 |
Tommi Tiihonen | phoenix | More stage 3-2 mischief! How about fighting an invisible bird? | 25 Jul 00 | Win36 | 8340 |
Kelly R. Flewin | alpine | Want a big score? Here's the short cut. | 7 Jul 02 | Win61 | 4833 |
Barry Rodewald | sf2 | Dhalsim turns invisible! | 7 Jul 02 | mame61 (win32) | 1383 |
Joe Ledesma | bankp | How to finish a stage, die, and confuse the game all at once. Watch round 6. | 7 Jul 02 | win35tg3 | 7513 |
Joe Ledesma | invaders | That second UFO doesn't want to die! | 7 Jul 02 | win37b11 | 1197 |
Joe Ledesma | nrallyx | Nice shortcut. Or how to go through a wall. | 7 Jul 02 | win35tg3 | 10938 |
Phil Lamat | gng | Ye olde infinite time trick. | 9 Jul 02 | mame34 | 3229 |
Alex Weir | paperboy | Two demonstrations of the lawnmower trick. | 11 Jul 02 | win35b5 | 45959 |
Donut | paperboy | Another Paperboy glitch. | 22 Jul 02 | m35b6 | 22435 |
roncli | jrpacman | According to roncli, how to make the ghosts wear a new sexy blue skin. | 27 Jul 02 | mame60 | 2597 |
BBH | elevatob | Watch on round 3, at 39,350 points, for the bullet that passes through the player. | 28 Jul 02 | m35tg3b | 13762 |
Krool | mk2 | Various tricks and stuff. | 31 Jul 02 | mame61 | 15289 |
Tommi Tiihonen | phoenixc | How to get a quick 100k and a couple of extra lifes on the first stage. | 09 Aug 02 | win36 | 2210 |
Tommi Tiihonen | condor | Similar to the above, but on stage 2-5, and gets even more extra lives. | 09 Aug 02 | mame61 | 11211 |
gameboy9 | turfmast | Quote: "I broke Neo Turf Masters!!! :)" | 19 Aug 02 | win61 | 4986 |
NotMan | paperbr2 | How to make your score look more like something out of Giga Wing in one easy step | 20 Nov 03 | wolf77 | 13234 |
NotMan | mrdot | The infamous 255 lives trick | 23 Sep 04 | wolf83 | 1057 |
MJS | starforc | The 1 million point bonus - the easy way | 15 Aug 05 | AdvanceMAME 0.99 | 95742 |
This document is updated frequently - be sure to 'reload'!