Picture | Pos |
Name | Player | Date | Score (unconfirmed) | Inp |
![]() | 3rd clone of 20pacgal special rules | Ms. Pac-Man/Galaga - 20th Anniversary Class of 1981 Reunion (V1.03) [Galaga] (20pacgalr3-gal) | gastrainga (@) | 16 Jan 13 23:07:53 | 509,080 | wolf148 get MAME |
Used Difficulty Hardest, extra men at only 20K/60K/none, and quit after first death. Stage 45. | ||||||
![]() | 3rd clone of brubber | Bump 'n' Jump (bnj) | gastrainga (@) | 31 Oct 04 23:27:53 | 1,142,392 | wolf87u1 get MAME |
Default Settings. Level 35. | ||||||
![]() | 3rd has 4 clones | Donkey Kong 3 (US) (dkong3) | gastrainga (@) | 06 Jul 20 02:53:48 | 3,432,900 | wolf106 get MAME |
RBS | ||||||
![]() | 3rd has 7 clones special rules | Galaga (Namco rev. B) (galaga) | gastrainga (@) | 06 Nov 13 08:00:22 | 4,351,080 | wolf106 get MAME |
TG Settings: Rank D - Hardest Difficulty, Extras at 20K/70K/Every 70K. Stage 360 (256 + 104). | ||||||
![]() | 3rd clone of galaga special rules | Galaga (Midway set 1 with fast shoot hack) (galagamf) | gastrainga (@) | 25 May 14 06:54:35 | 3,185,340 | wolf148 get MAME |
Kill Screen - 9 Lives left - Horrible challenging stage and redoubling technique (I think I may have shot about as many of my own ships as the enemies did). Need to practice a bit to learn how to deal with the collision detection issues on fast-shot since I've got a local score I need to defend. | ||||||
![]() | 3rd clone of mario | Mario Bros. (Japan, Revision C) (marioj) | gastrainga (@) | 25 Aug 09 14:24:06 | 2,249,990 | wolf106 get MAME |
TG MAME Contest of the Week #91. The slowdown you get on this version when too much stuff gets on the screen is more annoying than I remembered. | ||||||
![]() | 3rd | Pac-Man Plus (pacplus) | gastrainga (@) | 25 Feb 09 07:05:12 | 1,696,820 | wolf106 get MAME |
2009 Deca - 165,000 after 8th pancake! | ||||||
![]() | 3rd clone of tp84 | Time Pilot '84 (set 3) (tp84b) | gastrainga (@) | 31 Jan 06 03:42:36 | 402,800 | wolf103 get MAME |
total score: | 16,970,402 |
average score: | 2,121,300 |
This document is generated on demand.