Name  Player   Date  Score (unconfirmed)  Inp 
shot of samsho3

 has 2 clones 
Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGM-087)
Vansibel (@)23 Aug 05
get MAME
Basically same run as first set, done right after. All clear using Galford slash, changed setting to level 8 (hardest).
shot of samsho3

 clone of 
Samurai Shodown III / Samurai Spirits - Zankurou Musouken (NGH-087)
Vansibel (@)23 Aug 05
get MAME
All clear using galford Slash, changed setting to level 8 (hardest). Just a second try using a little trick at beginning (managed to get over 500000 pts. after first character with rimururu, so I guess she would be the way to go for best possible score if she can deliver a few more perfects).
shot of samsho4

 has 1 clone: 

special rules
Samurai Shodown IV - Amakusa's Revenge / Samurai Spirits - Amakusa Kourin (NGM-222 ~ NGH-222)
Vansibel (@)11 Jan 04
Recorded with mame32k 0.64 (use "playback mame input" for replay), changed setting to level 8 (hardest) and 5 rounds. 45 win 0 lost with haomaru bust at upper grade (cannot block). Could have used hanzo for better time, but didn't wanted to kill viewers in boredom [you're free to use higher difficulty levels if you want, but raising the number of rounds for a higher score is not allowed ... assuming somebody can playback this - BBH] [agreed, and i can't play it back either... impressive in the first match anyway. -skito]
shot of samsho5

 has 3 clones 

special rules
Samurai Shodown V / Samurai Spirits Zero (NGM-2700, set 1)
Vansibel (@)10 Feb 07
Used DDemame 0.111 u6: http://ddememame.hp.infoseek.co.jp/mameppk_bin_gcc-0.111u6.2-20070201.7z. Difficulty at level 8 no round loss. This game have the most retarded AI, my little niece could get all clear [claimed 200, zeroed because of rule 3a : "MAME u, -update versions are not allowed if your operating system has more official versions available", details there -- PhL]

total score:4,134,400
average score:1,033,600

there were 4 hits

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