has 19 clones
|Arkanoid (World, older)|
|PacWhiz (@)||17 Aug 08|
Can't wait to play it with a dial again,
my mouse is too jerky :/
[Edit: 11oct08] Hey i know the score sucks, but would you mind
confirming one of these days plz? lol
[Edit: 01dec08] :( [done]
has 5 clones
|Carnival (upright, AY8912 music)|
|PacWhiz (@)||20 Feb 10|
|Destination Earth (bootleg of Lunar Rescue)|
|PacWhiz (@)||24 Apr 08|
|Hmmm... can somebody tell me the reason for this clone? |
It's exactly the same as the original except for the first few levels
(it just skips the difficulty levels of 2, 4, and 6 from the original),
and the little dudes running instead of walking.
I don't see the point of this clone. If i made one, i'd make it with increasing values for the saved men,
and for the bonus at the very least... oh well.
I spent my last 2 men trying to land on the green asteroid (can be done).
has 35 clones
|Galaxian (Namco set 1)|
|PacWhiz (@)||04 Apr 09|
Total time: 5h40min
Died at: 408k, 599k, and 1274k(!).
1M was reached at stage 271 (3h10min).
A rough estimate is that i reached approximately stage 480.
I got to the flag-overwrite stage (level 256) at 942k,
and i wonder what woulda happened at level 512!
|Galaxian (Namco set 2)|
|PacWhiz (@)||29 Apr 10|
|Hangly-Man (set 1)|
|PacWhiz (@)||10 Feb 10|
|The dumb@$$ mistakes need some work :P|
has 2 clones
|Jr. Pac-Man (11/9/83)|
|PacWhiz (@)||12 Aug 09|
|Rick F, i accept your challenge and am coming for your 10 yr old score :P|
has 6 clones
|PacWhiz (@)||24 Aug 08|
|Died at: 29,130 -- 79,190 -- 410,720(!). |
Total game time: 2h:57m
has 1 clone:
|Moon Alien Part 2|
|PacWhiz (@)||30 Oct 09|
|3 ships (+0)|
Died at: 36220 (14), 39920 (15), 45270 (17)
has 24 clones
|PacWhiz (@)||21 Jun 08|
|This game is from Jan 17th 2008.
I don't play Ms. Pac-Man in WolfMame anymore, because of the "tunnel-anomaly" which does not emulate the arcade version very well. |
Here is a board-by-board recap of the 929k
Edit: I'm happy to report that WolfMame 0.90 has no tunnel anomaly!
Update 17aug08: Tunnel anomaly fixed in v.126u3!!! :D
|Ms. Pac-Man (speedup hack)|
|PacWhiz (@)||03 Aug 08|
|Total time: about 2½ hours including a 15-min lunch-break at 579,040.|
Died at 643k, 668k, and 853k (all keyboard [user] errors)
All 141 boards completed (8 killscreens), all 272 ghosts chomped but... Missed a cherry, a banana(!!), and a pear,
and lucky to get a banana as the very last fruit!
If it would have given a pear,
i would have been 100 points short of #1 [sry Don] :P
Nearly botched the game on last life on board 138 bottom right.
|PacWhiz (@)||11 Mar 09|
has 40 clones
|Puck Man (Japan set 1)|
|PacWhiz (@)||12 Jul 09|
Here's a board-by-board recap of the game - [link fixed 11/18/12]
has 3 clones
|Super Breakout (rev 04) [Cavity]|
|PacWhiz (@)||02 Nov 08|
3 levels, that's it?? I was ready for more lol
Or did my game do sumthin freaky :P
has 3 clones
|Super Breakout (rev 04) [Progressive]|
|PacWhiz (@)||03 Dec 08|
has 1 clone:
|PacWhiz (@)||19 Jan 10|
|Settings 3+2(30k/100k) R8(default) I suk|
|Super Pac-Man (Midway)|
|PacWhiz (@)||25 Jul 10|
|Settings 3+2(30k+100k) Rank 8|
|Zero Time (Petaco S.A.)|
|PacWhiz (@)||13 Jun 10|
|Score achieved June 7th.|
Can't seem to get any higher :)
This document is generated on demand.