| Picture | Pos |
Name | Player | Date | Score (unconfirmed) | Inp |
![]() | 1st | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | john mcallister (@) | 12 Oct 09 21:53:04 | 1,111,155 | wolf106 get MAME |
| Game rolls at 1 million, no bug bonus cities like the original. If you loose focus or speed up it will loose sync. [actually, you can replay the whole thing throttled or unthrottled, you just can't *change* speed] {QCN} | ||||||
![]() | 2nd | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | quarterstringer (@) | 21 Nov 05 07:31:31 | 834,725 | tgmame67 get MAME |
![]() | 3rd | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | Germax | 22 Jul 04 13:00:14 | 154,135 | wolf80 get MAME |
![]() | 4th | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | Ocean View | 11 Jul 00 19:48:48 | 105,595 | m37b4 get MAME |
| Please delete .nv before playback. | ||||||
![]() | 5th | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | Donut (@) | 21 Oct 99 01:01:21 | 89,805 | m36b7 get MAME |
![]() | 6th | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | ZwaX (@) | 27 Oct 00 13:22:23 | 55,170 | win37b5 get MAME |
| delete .nv file | ||||||
![]() | 7th | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | boxster (@) | 19 Aug 00 17:09:56 | 42,400 | win37b5 get MAME |
![]() | 8th | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | Timmykins (@) | 29 Jul 02 16:03:43 | 31,520 | mame61 get MAME |
| del NV | ||||||
![]() | 9th | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | GameGuru (@) | 09 Dec 99 16:34:16 | 22,250 | m36b11 get MAME |
![]() | 10th | Arcade Classics (prototype) [Missile Command II] (arcadecl-mc) | Yoshi348 | 17 Apr 00 21:46:15 | 0 | win36 get MAME |
| [advertised 18295 does not playback, try removing nvram and cfg files before recording or use earlier version] | ||||||
![]() | 1st | Arcade Classics (prototype) [Super Centipede] (arcadecl-sc) | Don Hayes (@) | 15 Dec 03 06:22:47 | 1,215,209 | tgmame69 get MAME |
| -nosound | ||||||
![]() | 2nd | Arcade Classics (prototype) [Super Centipede] (arcadecl-sc) | negative1 (@) | 22 Sep 02 08:02:10 | 717,798 | win61 get MAME |
| 3men+extras at 12k.../ a best game for me, however this version doesn't have as many scorpions, its easier to recover when they hit the bottom, also this doesn't keep extra men past 6 either.... / delete .nvram and no sound to replay, i used direct draw, and automatically skip frames.../mouse to move+keyboard to shoot | ||||||
![]() | 3rd | Arcade Classics (prototype) [Super Centipede] (arcadecl-sc) | Rick Carter (@) | 27 Jul 03 23:18:00 | 223,241 | mac71 |
![]() | 4th | Arcade Classics (prototype) [Super Centipede] (arcadecl-sc) | Dean Wiggins (@) | 12 Sep 03 03:13:36 | 70,616 | tgmame70 get MAME |
| No sound. Pathetic finish. | ||||||
![]() | 5th | Arcade Classics (prototype) [Super Centipede] (arcadecl-sc) | ZwaX (@) | 26 Oct 00 13:47:19 | 53,121 | win37b5 get MAME |
| delete .nv file before playing back | ||||||
![]() | 6th | Arcade Classics (prototype) [Super Centipede] (arcadecl-sc) | Steven Rogers | 29 Oct 00 23:01:45 | 35,341 | m37b5 get MAME |
![]() | 7th | Arcade Classics (prototype) [Super Centipede] (arcadecl-sc) | GameGuru (@) | 30 Apr 00 09:50:33 | 22,133 | m37b1 get MAME |
![]() | 8th | Arcade Classics (prototype) [Super Centipede] (arcadecl-sc) | JLr-DF (@) | 02 Jun 01 20:35:25 | 16,138 | m37b5 get MAME |
| no sound. | ||||||
![]() | 9th | Arcade Classics (prototype) [Super Centipede] (arcadecl-sc) | Vignenzo (@) | 17 Jan 01 04:08:26 | 0 | win37b10 get MAME |
| Delete .nv file before playing back | ||||||
| total score: | 4,800,352 |
| average score: | 252,650 |
This document is generated on demand.